Comics



LESSON 5

II. Bitstrips – The comic world and identity formation & Lesson Purpose: What do I want students to learn or accomplish today?
Students will learn about using comics as a form of exploring the theme of identity. Students will use bitstrips in order to portray one thing concerning their current use of social media within the art classroom.

III. UNIT Key Concepts:

Identify the key concepts to be investigated in this unit. 
Students will learn about how humans construct their identity through social media
Students will learn about the use of comics within art and identity formation
Students will think critically about their social media choices and learn to deconstruct the visual images they and others create.
Students will learn how social media is used as a form of artistic expression.

IV. Essential Question:
How do the 2-Dimensional choices available on applications such as Bitstrips form our identity?
How do students construct their identity through social media?
How do other people use social media to create and alter their identities?
How can we use comics to convey a message?


V. Lesson Objectives:
After the lesson students will be able to analyze how others, especially celebrities form their identities on social media.
Students will learn how they form an identity through a 2-dimensional format
Students will reflect on the different elements people use to create or hide their identities.

VI. Specific Art Content:
List the specific art content to be taught, such as concepts about art, the nature of art, skills, elements and principles, processes, and techniques used to communicate ideas.
Digital media concepts, software applications, elements (shape, color), creating a storyline with comics.

VII. Instruction and Its Sequencing:
Lesson 5, Day 1
  1. Introduction/Motivation 5 min:
Briefly introduce the comic strip lesson by asking students if they ever read comics. Then show Youtube video on Bitstrip creation.
  1. Instruction: Explain to students that they will be using bitstripsforschool.com to create their own bitstrip this week. Ask students if they need any clarification/ modify curriculum if certain students would rather draw their own comic.
  2. Resources & Materials for Teacher: Internet, youtube, projector, computer, computers for class
  3. Resources & Materials for Students: Mobile devices, computers for class(ask school library to borrow laptops available in most schools if possible), paper, pencils, markers, colors if students choose to draw their own comics.
  4. Guided Practice. Students will be given the rest of the class period to come up with 3 different scenarios for their Bitstrips in their journals. Must include at least one sentence answering some of the following questions. Possible questions to answer: How have you felt using social media in the past three lessons? What do you like most of art class? What problems do you have with your 2-D character?
  5. Independent Practice: Students will create their own bitstrip on the following class day.
  6. Closure 5 min.: As students prepare to leave class, ask students to take a moment and reflect on the positive and negative aspects of identity formation through 2-d software.
  7. Formative Evaluation: Review journal writings/plus sketches and offer suggestions to students.
  8. Classroom Management Procedures: Continually ask students if they need help/suggestions and make sure students stay on task by walking around the classroom monitoring noise levels and project progress.
  9. Adaptations for Students with Special Needs: If students cannot use mobile devices or laptops, give students paper with comic strip outlines so them to draw in. Help individual students depending on their needs.

Lesson 5, Day 2
A.Introduction/Motivation 5 min:
Show examples of bitstrips created for educational purposes on bitstripsforschools.com. Also show students websites such as this and ask students to further consider how we form a comic identity with certain ‘ideal’ features.
  1. Instruction: As students begin bitstrips/comic drawings, remind students to consider the use of ‘idealized’ features and how this forms a certain identity. Allow students to also formulate their own version of an idealized 2-d identity or to portray themselves more like their real ‘selves’
  2. Resources & Materials for Teacher: internet, projector, computer, bitsstripsforschool.com
  3. Resources & Materials for Students: mobile device, laptop, paper, pencils, markers, color pencils, internet
  4. Guided Practice. Same as day 1.
  5. Independent Practice: Students will demonstrate their understanding of assignment by creating a bitstrip or hand drawn comic from their guided practice from day 1.
  6. Closure 5 min:  ask students to do a 5 min. free write answering the following prompt: do you think it is better to portray yourself as true to form(real self) or would you rather seem more like an idealize comic superhero?
  7. Formative Evaluation: Check journal responses.
  8. Classroom Management Procedures: Same as day 1.
  9. Adaptations for Students with Special Needs: Same as day 1.
Lesson 5, Day 3-4
  1. Introduction/Motivation 5 min:
Have examples of educational bitstrips on projector.
  1. Instruction: Reiterate instructions from previous day.
  2. Resources & Materials for Teacher: Same as previous day.
  3. Resources & Materials for Students: Same as previous day.
  4. Guided Practice. Same from previous day.
  5. Independent Practice: continuation of bitstrip/comic drawing.
  6. Closure: On day 4, ask students to spend 15 minutes sharing their bitstrips/ comic drawings and briefly ask students to explain why they chose to convey what they did.
  7. Formative Evaluation: check journal, guided practice, and final bitstrips/comic drawing.
  8. Classroom Management Procedures: same as previous day
  9. Adaptations for Students with Special Needs: Same as previous day.
VIII. Summative Assessment and Evaluation:  
  • Evaluate using unit rubric, journals, and sketches.
  • As the final individual project, also ask students to write a paragraph in journal answering the following questions: What project did you like best? What project were you most confident/least confident with? How have the previous lessons using social media affected the way you now look at your social networks.
  • Use the paragraph reflection to evaluate student progress with lessons.

X.  Interdisciplinary Connections:
Language Arts: (23) (C) uses graphics and illustrations to help explain concepts where appropriate;(D)  uses a variety of evaluative tools 
(24) Listening and Speaking/Listening.

XI. References & Resources:

Carpenter, B.S., & Taylor, P.G. (2003). Racing thoughts: Altering our ways of knowing and being in art through computer hypertext. Studies in Art Education, 45(1), 40-55.





Scott McCloud


XII. Art TEKS
(1)  Perception. The student develops and organizes ideas from the environment. The student is expected to:(A) illustrate ideas for artworks from direct observation, experiences, and imagination; and (B) compare and contrast the use of art elements (color, texture, form, line, space, value) and art principles (emphasis, pattern, rhythm, balance, proportion, unity) in personal artworks and those of others, using vocabulary accurately.
(3) Historical/cultural heritage. The student demonstrates an understanding of art history and culture as records of human achievement. The student is expected to:(A) compare and contrast historical and contemporary styles, identifying general themes and trends;
(4) Response/evaluation. The student makes informed judgments about personal artworks and the artworks of others. The student is expected to: (A) interpret, evaluate, and justify artistic decisions in personal artworks; and (B) select and analyze original artworks, portfolios, and exhibitions by peers and others to form precise conclusions about formal qualities, historical and cultural contexts, intents, and meanings.
XIII. National Art Standards
4. Content Standard: Understanding the visual arts in relation to history and cultures
(c.) Analyze relationships of works of art to one another in terms of history, aesthetics, and culture, justifying conclusions made in the analysis and using such conclusions to inform their own art making.
5. Content Standard: Reflecting upon and assessing the characteristics and merits of their work and the work of others
6. Content Standard: Making connections between visual arts and other disciplines

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